AI Insights · Timothy · October 2025
Top 5 Vikings Games on iOS in Central America, Q3 2025
Explore the performance of the top 5 Vikings-themed games on iOS in Central America during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the top Vikings-themed games on the iOS platform in Central America showcased varying performance trends. This report provides insights into their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Viking Rise by IGG Singapore Pte. Ltd. saw a fluctuating performance across the quarter. Weekly revenue started at around $634 and dipped to $331 by late July, before recovering slightly to $525 by the end of September. Downloads experienced a significant drop from 2.8K to just over 400 by mid-August, with a minor resurgence to 1.5K in early September. Active users decreased from 5K to 1.7K over the quarter.
Landnama - Viking Strategy RPG from Sonderland Games UG had modest revenue activity, peaking at $31 in late July. Downloads were minimal, starting at 236 and dwindling to nearly none by the end of the quarter.
Vikings: War of Clans PvP by Plarium LLC experienced a peak in revenue of $3.4K mid-July, with fluctuations settling at $610 by the end of September. Downloads remained low, never exceeding 30 weekly. Active users kept a steady low, ranging between 3 to 25 throughout the quarter.
Last Viking: God of Valhalla by RetroStyle Games showed minimal download activity, with a slight increase to 14 downloads in late September, but no revenue data was available for this period.
Finally, Bad North: Jotunn Edition by Raw Fury had consistent yet low revenue, hovering around $13 to $17 weekly, while downloads stayed minimal throughout the quarter.
These insights reflect the diverse performance of Viking-themed games in the region, with more detailed analytics available through Sensor Tower.